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Home » Gamers Not Interested in NFTs or Other Purchases in Metaverse, Survey Says
My Metaverse Minute

Gamers Not Interested in NFTs or Other Purchases in Metaverse, Survey Says

Kieron AllenBy Kieron AllenJuly 26, 20221 Min Read
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Acceleration Economy Metaverse

In Episode 122 of My Metaverse Minute, Kieron interprets a recent survey of gamers and their thoughts on gamification techniques within the Metaverse.

Highlights

00:08 — A new survey from research company Globant shows only 34% of gamers are “interested” in crypto transactions within the Metaverse and only 16% of this same group have purchased NFTs.

00:38 — Gamers are a significant target audience for many Metaverse platforms.

01:14 — Just 11% said they’d be interested in using gamified Metaverses for their earning potential. These figures point to a need for some kind of differentiation between entertainment and retail spaces.

01:59 — The push to turn every aspect of the Metaverse into a chance for earning, including through gamification, could be detrimental to the Metaverse’s target demographics, who appear to prefer division between earning, spending, and entertainment platforms.


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Analystuser

Kieron Allen

Cloud, AI, Innovation
Cloud Wars analyst

Areas of Expertise
  • Business Apps
  • Cloud
  • Cybersecurity
  • Data
  • LinkedIn

Kieron Allen is a Cloud Wars Analyst examining innovations in, and the future impact of, the latest AI, cloud, cybersecurity, and data technology developments. In his ongoing analyses and video reports, Allen focuses on the platforms, applications, people, and ideas that will mold our digital future. After serving as the Online Editor for BBC Sky at Night Magazine and as the Editorial Assistant for BBC Focus Magazine, Kieron became a freelance journalist in 2015 where his focus on the business technology market became a key passion. Kieron partners with technology start-ups and organizations that share his interests in science, social affairs, non-profit work, fashion and the arts.

  Contact Kieron Allen ...

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