Toni Witt interviews Todd Denkin about his new project, THE SMUGGLEVERSE, a video game that he calls “a cross between ‘Grand Theft Auto’ and ‘The King of Pot.'”
video games
Kieron explores what Microsoft’s acquisitions signal about the way it will utilize the cloud in the Metaverse.
As Unity’s purchase of Peter Jackson’s visual effects company Weta demonstrates, the gaming industry still drives the cutting edge of technology, media, the Metaverse, and the culture at large.
In Ep. 163 of My Metaverse Minute, Kieron discusses Chipotle’s plans to launch new products in real life and in the Metaverse for the first time.
As Kieron Allen explains, anyone who has played a video game, attended a Zoom meeting, or used a banking app is already in the Metaverse, which is still a work in progress anyway.
As Toni Witt explains, financialized gaming is enabling users to have complete ownership, and transferability, of digital assets that users earn within video games.
Toni Witt breaks down recent research by Citi’s GPS group on the Metaverse, which sheds light on what various stats and numbers mean for virtual world growth by the end of this decade.
What implications will Epic Games and its real-time graphics engine, Unreal Engine 5 (UE5), have industries as it enters the Metaverse?
In Kieron Allen’s My Metaverse Minute: Sony’s acquisition of Bungie is its foray into the Metaverse betting on Bungie’s vast gaming community